Environment 3D from a concept art by Khadijah Khatib.
The project was modeled in Maya, using Substance Painter for texturing and rendered with the Arnold Renderer.
The final composition was made using NukeX.
I used a few assets from Quixel Megascans.
Project developed during the second module of the Advanced 3D Production Master degree at Animum Creativity Advanced.
This was my first environment and It was a big challenge, but finally I really enjoyed modeling it.

Concept Art by Khadijah Khatib
https://www.artstation.com/artwork/9e02gq